Monday, March 17, 2014

Chair 01 WIP

Doing this chair for a living room environment I've been working on. Heavy use of Zbrush and dynamesh. The texture is a 2048. I baked the normals and polypaint from Zbrush using xNormal. The ambient occlusion was baked from Maya. Rendered in Marmoset. I am calling this one done for now and I may tweak later but want to get all of the other main props for the environment finished.  photo Chair01_Sheet_zpsbd3c79d3.jpg

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