Monday, April 26, 2010

Zbrush Practice


I have been wanting to do more zbrush lately, instead of just using it for tileable texture normal creation (like I have been). Here is a jukebox that I've been working on for a few days. Somehow my mesh doesn't like when I import and export back and forth between zbrush and 3dsmax, and my model would explode when subdividing. I found a pretty good cure by exporting and reimporting level 1 and level 2 of the object, but the uvs get screwed up and I was counting on texturing in zbrush. It seems that I have reached a road block and have moved on to my next personal project. If I ever find the solution I will revisit this model and finish the texturing.

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